Archive for the ‘ Graduates ’ Category
Interview with Johannes Thé, Graduate of the Video Game program, winter 2000 session, Environment Artist at Blizzard Entertainment. 1- Which company do you work for and what position do you hold there? I am presently working as an Environment Artist at Blizzard Entertainment. I am in charge of putting together the levels of Diablo III, [ READ MORE ]
In addition to organizing a 3D Content Creation Contest in collaboration with Autodesk, students present at the Game Summit will be able to attend several conferences presented by UQAC, the NAD Centre and Autodesk on November 8 in the D3D zone. On the agenda: at 10 a.m., Jonathan Tremblay, a UQAC Master student, will speak [ READ MORE ]
Interview with Joseph Kasparian (FX Summer 96), Graduate of the Film program, summer session 1996, Lead Textures & Lighting at Hybride Technologies. 1 – Which company do you work for and what position do you hold there? I’ve been working at Hybride Technologies since 1997, and as Lead Textures & Lighting for the last ten years. [ READ MORE ]
Interview with Marc-Antoine Hamelin, Graduate of the Video Games program, Environment Artist at BioWare Montreal. 1- Which company do you work for and what position do you hold there? I’m currently working as senior environment artist at BioWare Montreal, which is located in downtown Montreal. I’m in charge of creating the models, textures and lighting for [ READ MORE ]
Interview with Jonathan Simard (JVAU02), Graduate of the Video Games program, Fall 2002 session, Senior Animator at Beenox. 1- Which company do you work for and what position do you hold there? For the past 4 years I’ve been working as a senior animator at Beenox, a branch of Activision located in Quebec City. We just [ READ MORE ]
Interview with Daniel Lupien (FXAU01), Graduate of the Visual Effects for Film and Television Program, Senior Environment Artist at EA Montreal. 1- Which company do you work for and what position do you hold there? I’m working as a senior environment artist at Electronic Arts (EA) on a game currently being developed, of which I can’t [ READ MORE ]
Interview with Jonathan Paquin (FX99), Graduate of the Visual Effects for Film and Television program, Animator at Weta Digital. 1- Which company do you work for and what position do you hold there? I’m currently working as animator at Weta Digital in New Zealand. My work consists in polishing up actors’ performances originating from motion capture [ READ MORE ]
Each year, the NAD Centre presents a Tribute Award to a graduate that shines with an exceptional career and who inspires the next generation of digital content artists. The 2010 recipient is Marc Bourbonnais, a graduate of the 3D and Visual Effects for Film and Television program in 1996. The NAD Centre interviewed Marc who [ READ MORE ]
Each year, the NAD Centre presents a Tribute Award to a graduate that shines with an exceptional career and who inspires the next generation of digital content artists. The 2010 recipient is Marc Bourbonnais, a graduate of the 3D and Visual Effects for Film and Television program in 1996. Career Path Marc Bourbonnais has been [ READ MORE ]
Interview with Mathieu Veillette (FX01), graduate of the Film and Television program, 2D-3D computer graphics artist. 1- Which company do you work for and what position do you hold there? I’m currently working as a freelance artist in the comfort of my cottage in the Laurentians. In other words, film, video game and architect studios call [ READ MORE ]