Archive for the ‘ Graduates ’ Category
May is almost upon us and it brings with it the third edition of the ELITE sessions. Presented by Centre NAD, these sessions taught by masters in video games, visual effects and animation will take place from May 21st to 31st. 13 master classes are already scheduled over the course of those two busy weeks. [ READ MORE ]
Interview with Mathieu Leclaire, Graduate from the 3D Animation and Visual Effects for the Film and Televesion program, Fall 2003 and Head of the R&D Department at Hybride Technologies. 1. Where do you work and what is your job? I am part of the R&D (Research and Development) team at Hybride Technologies (a Ubisoft division [ READ MORE ]
Interview with Jessi Thind, Graduate from the Design and Animation for Videogames Program, Winter 2007 and Senior Game Designer at Eidos Montreal. 1. What made you want to become a game designer? I’ve had a deep passion for games ever since I can remember. From playing pong with my grandfather to playing chess with my [ READ MORE ]
This summer marks the beginning of Centre NAD’s 20th anniversary. It was on July 12, 1992 that the National Animation and Design Center opened in downtown Montreal. Through the years, Centre NAD has trained nearly 1,500 students who now work in the 3D and digital design industry all over the globe. For our 20th anniversary, [ READ MORE ]
Interview with Maryse Bouchard, Graduate from the Film and TV Program, Fall 1998 and Textures and Lighting Artist at Hybride Technologies. 1. Where do you work and what is your job? I work as a Lighting and Textures artist at Hybride Technologies, since 2003. 2. Why did you choose a career in 3D? Because it [ READ MORE ]
Interview with Mark Morissette, Graduate from the 3D Animation for Film and TV Program, Fall 1998 and 2D Supervisor for the VFX Department at Vision Globale. Mark is also the president of the Montreal Nuke User Group. 1. Where do you work and what is your job? I am the 2D Supervisor of the Compositing [ READ MORE ]
Interview with Michel Lanoie, Graduate of the Digital Design in Video Games, Fall 2006 and senior texture artist at Eidos Montreal. 1. Where do you work and what is your job? Senior texture artist at Eidos Montreal. 2. Why did you choose a career in 3D? Since I was young, I was always captivated by [ READ MORE ]
Interview with Sébastien Dostie, Graduate of the Film and TV Program, Fall 1997 session, visual effects supervisor & partner at Boogie Studio. 1. Which company do you work for and what position do you hold there? I work as visual effects supervisor & partner at Boogie Studio. My main role is to act as resource person for designers, [ READ MORE ]
Interview with François Gosselin, Graduate of the Video game Program, Fall 2002 session, 3D generalist at Gameloft. 1. Where do you work and what is your job? I’m currently working at Gameloft Montreal as a 3D generalist. I do a little bit of everything during a production which gives me a lot of freedom. For the moment, I’m in [ READ MORE ]
Interview with Olivier Goulet, Graduate of the Film Program, Summer 1996 session, Visual Effects Supervisor at Vision Globale. 1-Which company do you work for and what position do you hold there? I work as visual effects supervisor at Vision Globale. My works mainly consists in providing artists with all the technical and artistic information they [ READ MORE ]